Getting to grips with steel beams and weapon production in Anno 1800? For the most part, the production of resources in Anno 1800 is fairly straightforward and works like you might expect. A lumberjack hut gathers wood and delivers it to the sawmill where it’s turned into timber, for instance. Or a sheep farm gathers wool and sends it to the framework knitters to be turned into clothing.
These basic production chains tend to adhere to the 1:1 ratio rule of one resource gathering building to one resource refinement building. This can be gleaned from viewing the production time on any given building. In the above example, a lumberjack hut takes 15 seconds to gather wood, and a sawmill takes 15 seconds to turn that wood into timber. Thus, you’ll need one sawmill to every one lumberjack hut in order to most efficiently produce timber.
Unfortunately, that simple math will not always offer you a solution, so here’s what you need to produce steel beams and weapons in Anno 1800:
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